Combinations in the game UFC on PS4. EA Sports UFC passage - several useful tips

Fashion for Fighting came to the App Store and Google Play, and this is no longer a doubt. EA Sports UFC is another game from this popular genre, and it offers you a choice of seventy real fighters who speak in the UFC mixed martial arts championships. How to start the fighter career your character as correct and efficiently? An response to this question will serve our selection of tips and tips.

Best defense is attack

Judging by the development of events in EA Sports UFC, the player who chooses the attack tactics, and not protection becomes more successful. Yes, you can shy away from attacks and block them, but to do this, predicting the opponent's blows, you will need more than just luck. Therefore, it is much more correct to choose an attacking style of the battle, and not to stop your chains of blows for a second - so you will not give the opponent to go to the offensive and quickly reduce its health level.

Spontaneity - the key to success

If you still chose an attacking style, do not be predictable. Your blows should not be equally the same - if you alternate light blows with the middle and most powerful, then your chances of winning will increase significantly. This tactic confuses the opponent and will allow you to quickly cope with it. The faster the fight is over, the sooner you will receive awards and move on on your career stairs.

Follow the distance

In the process of attack, your special ability indicator is gradually filled. The main thing is that you can correctly use your ability in battle, without missing a favorable moment - it can solve the outcome of the battle. Always follow the distance from the opponent you are, otherwise your special blow will fly past the goal, and you just have to fight with air. If your special attack fails, be prepared for the fact that the enemy will turn into an intensive counteroffensive.

Do not miss events

Events occurring in EA Sports UFC are copies of actually occurring battles. Try not to miss them - they bring extra money and rewards. Such events in the UFC occur quite often, so follow the pop-up windows on the screen.

Do not forget about upgrades

As soon as you earn some kind of silver for successfully spent battles, immediately proceed to buy sets for upgrades. It is necessary to do it as often as possible - just so you will make your fighter as competitive as possible in the ring. In the set you will receive five types of combat techniques that will help you improve your special features. The main thing is to correctly select the desired reception under your special attack.

UFC on Android - Mixed Battle Competitions.

The game is interesting because it is related to the real organization UFC, which is organizers of competitions in mixed battles and martial arts. All participants in the fights you meet here are real people with real names, and similar appearance that ever took part in these fights. Install UFC on android And start acquaintance with the participants.

Pleep energy to your victory.

We will participate in battles in the ring, simultaneously demonstrating all our skills and corona combinations. The game has a scale with an energy, but it does not depend on the number of rounds of rounds (even if it is at zero, you can continue the game). It is designed to enhance your power. Before the start of each fight, we see the characteristics of our fighters and the digital values \u200b\u200bare placed under their photos, for example - 309, and the enemy - 311. So, if you, with the help of your energy, make this figure more than your opponent (even two or three Units) - you will significantly increase your chances of winning. In addition to this data on the screen, we will see their indicators - health, durability and parter (we cannot change this manually) data). Whatever feel confident - pump individual blows. You can apply them for one round you can only a few times (depending on the level you have achieved and on how much you have accumulated these receptions).

Lighten the principle of attaching shocks and protective maneuvers.

Going to the ring, it is very important to master the management of your hero. Strokes are light (point pressed on the right side of the touch screen), moderate severity (pressed and spent on the right side), heavy duty (combination of several clicks). Do not forget that you need to shy away from the oncoming attacks (spend your finger left on the left side), and put blocks for protection (simultaneous pressing on the left and right side). Above each participant in combat there are indicators of damage levels. When it comes to zero - you can spectacle to send an opponent in knockout. Some players do not like that the developers did not draw damage to the fighters. Whatever a strong blow you or you do not drive - you will not see bruises and bruises. With the arc side - if you do not like blood rivers - then the game will be fully suitable.

Train your fighter is the way to success.

To strengthen the player's capabilities, you need to buy special training sets. They include certain blows and combinations. The cost of such a set - a box of 2000 coins. It is possible to get them, reaching a certain level, and unlocking the lock on such a chest. For each impact there is your own card with name: Powerful Hook, straight punch with foot, kick in flight, etc. Each of these cards you can get only reaching a certain level.

Want to win - train the fighter.

For each won round you will receive a salary. Pour shock and player for this money. It is necessary to defeat fighters of various weight categories. When you draw enough money, you can change your hero and start pumping its special features.

Swing UFC. on android. This is a game in good quality help brighten your free time.

Combinations, Freimdata, Tirllist, Hitconferm, Mixaps - All this is the inseparable part of ordinary and not very fighters designed for a specific audience. This fictional entertainment with bright characters and fiery balls from hand has no analogues in the real world. In the case of mixed martial arts, a completely different scheme is working - this is much more simulator than a funny morder.

But since we are talking about "vitual martial arts", is it possible to play UFC 2 just as in ordinary fights? In the review we will try to answer this question, and at the same time we learn what the second part achieved compared to the predecessor and whether it became more accessible to the usual user.

Knowing Aza

The "K.O." mode can be mentioned, in which strikes play the main role, and the grippers and pain takes are derived into the background. Here you can easily spend several fun evenings after the standard entry, where we are talking about basic blows. You can not go into the details of the cracked management and just enjoy. By the way, in "K.O." Even the health of the fighters is divided into sections. I missed some number of shots - everything, knockout. Hence the mode and got its name.

Training B. UFC 2.Compared to the first part, built differently. There, there was a whole bunch of information on the player, the brain overloaded her, did not have time to remember anything. In Sikvel, as we said, the main blows are explained in the accession, and all other subtleties are in Challenges mode. In essence, it is not a tutorial, but only allows you to work up to automatibus all elements of combat mechanics. The thing is that, for example, by visiting the GRAPPling section for the first time, you will explain the principle of operation of this element - the captures, to be more accurate. And then it is working out, gradually control is remembered. Much more convenient than in the first part.

As for the management as such, it is noticeably simplified, and, of course, it concerns this seizures, pain and clinies. No longer need to wrap the quarterkrubs on the stick in the hope that it will be something from the postponed in memory. You just need to pull in stick to the side, and the interactive element of the interface will prompt the text or reception to which the action will lead the text. This became possible thanks to the top bumpers on the gamepad - especially cunning techniques are performed using them. It's time to do this for a long time!

But there are problems - the game is not particularly trying to clarify your own subtle moments. For example, who knew what control is inverted depending on the camera? No one brings this to the player. There are no such moments to make a lot, but the fact of their presence discourages. I would also like to see a more visual feeding of information in Challenges mode - in the current form it is easy to skip important information to be powdered by passing between the rows. The essence is caught only after several raised attempts.

Then, blood and broken bones

IN UFC 2. Electronic Arts Canada decided to slightly diversify the game modes, but it turned out to be ababy as. For example, random events added to career mode - skipping workouts due to repair in the hall, injuries or just the desire for a spat fighter to sleep. But all these accidents are so rare and so little affect the overall picture of the development that they simply do not notice. In the rest, everything as usual - we create a fighter with the characteristics below the average, train it, becoming a champion. Everything. Was the leg injury? Well, think, the limb will be weaker to beat, everything heals through the fight.

By the way, they will shift the word about the generation of the character. Customization elements are criminally small: a pair of shorts for everyone, a couple of tops for women, a bunch of tattoos - you will be enough with you. Using the editor to make someone sane is quite difficult, you have to choose from pre-installed individuals, but there everything is completely crocodiles. It is easily explained by the specifics of the UFC, but even the female fighter with at least a pleasant appearance will not do, and it is impossible to look at the workpiece without tears. Not that you have to imagine a package on your head of your character, but I would like to have an adequate tool for brewing people. However, all 260 real fighters in UFC 2., including female, made just fine, but they differ only to victorious animation and some restrictions in special techniques ... Yes, here you do not Tekken.

But back, actually, to the modes. IN UFC 2. Debutated Ultimate Team, the main dairy cow of all sports simulators Electronic Arts. "Team" in this case implies the presence of five fighters at your disposal. As you have already guessed, "Paks" open for the currency, which can be obtained for real money. Naturally, it will be more convenient to purchase from a set of a new strong fighter than some kind of improvement like the skill "Superman's blow." You can pump standard characteristics and skills, but again - who needs it, if once again, can the same McGregor from the cover fall?

Next remain ordinary network modes, single contractions and all the same K.O. Honestly, I would like a more interesting career regime, and the debut of Ultimate Team is not even confused at all, it was natural. You have to be immersed in combat mechanics - here are both dignity and disadvantages of the game. In a positive side, I would like to highlight the game standing. You need to calculate the distance to the enemy, the impact speed, the position of the enemy block (upper or lower). For example, the more distance, the more time to read the blow. It works fine and madly we liked. There are no such fights, there is such if there is a starting animation, but be sure to watch it completely before the blow.

Problems still remain in the seizures and other complex aspects of the game. Difficult not only because it is still necessary to spend time in training, but also because of the problems of implementing such an element of real battles. If the broadcasts are clearly visible to the struggle for the dominant position in the ring, then problems are observed in the games. Fighters still act unrealistic, as if in the wrestling. Potted sticks to the side - the character made a sharp tilt. The opponent interrupted you by pressing R2 and guess your movement - again a sharp jump at home. It looks not that caricature, electronic arts can still be understood, but there is no realistism. Yes, and a huge contrast with the same struggle standing - in UFC 2. Improved knockout physics, and now they finally look adequately and spectacularly always. We hope that the other aspects of this simulator await the same thing.

Scary, beautiful

What he is beautiful is in the chart. It's just great! The dissection looks very cool, the blood, as before, causes animal fear, the muscles of the fighters are realistic to move under a thin layer of the skin, the face is crying in terrible grimaces, which are very easy to read emotions when watching repeat. It is impossible to say UFC 2. Far stepped forward in the plan of visualization, just magic is working again, for which Electronic Arts wants only to praise. However, the same can be said about sound accompanies and music. Boots do not cause laughter, as in Bruce Lee films, the crowd is roaring like a mad, and a huge number of licensed tracks, ranging from African American reper and ending the Bring Me The Horizon, is complemented by excellent compositions from the Electronic Arts itself. Back again, and it was predictable.