Bloodborne control. Bloodborne Guide: Combat Basics and Advanced Tricks

By comparing these two facts, it can be concluded that you will want to play it, but you are not ready for difficulties. That's what you need to know in order not to stumble on the first boss once a two hundred and not to quit everything to hell. You do not want to regret the money spent on Bloodborne? Then read this text.

We develop this material as the game is passing. If you were able to advance further than the author, send your advice to kill bosses and overcoming particularly difficult mail games - .


(forest along the way in Hemwick, a machine gunner on the roof in the old chill, the witch Hemvik, the shadow of the Yarne, spider, revived)
(Amigdala, Mikolas, Mergo, First Hunter, Menshis Nightmare, Prison Woman)

Who to play

The main difficulty with which everyone who has ever launched a role-playing game is a grave choice between the magicians, knights, elves and everyone else. If you have not played in Dark Souls, then do not choose the class "Note" (Waste of Skin). Characteristics of this character at the minimum level, which results in the end, to make such a hero, what you want. For the same reason you are waiting for extreme heavy startbecause offend this semi-finished product is very simple.

Violent Past ("Cruel Past") - one of better options For those who play Bloodborne without experience in Dark Souls

At the beginning of the game, hand-to-hand fights predominate, so it makes sense to take a fighter with the highest indicators of one of three characteristics: life force, durability and power. The first one is responsible for the number of health points (never extra), the second - for the volume of green endurance strip (than it is longer, the more jumps, pumps and blows will be able to fulfill the hero). The strength affects the damage that the enemies receive from your attacks.

It is such a hero that will begin to begin the easiest. If in the process you want to master some new disciplines, then no one hurts to invest points in other characteristics. But it is not worth scattering attention: specialized characters won in Bloodborne, unreasonable here do not like. Yes, no one, in general, do not like.

What a weapon take in Bloodborne

At the start of the game it is proposed to choose from three options: saw, ax and cane. Saw folded into a gigantic dangerous razor, the hero waves with her average speed - This is the "canonical" weapon of the hunter that you have seen in the trailers. The ax has a good stopping force and Gulco babachas about the Earth; Allows you to easily stop the groups of enemies moving the column. In the unfolded state, the ax turns into a deadly shabard - not the fastest weapon in the game, but the circular blow can be useful if you are surrounded.

Saw Cleaver

The cane is the most difficult thing in the mastering thing. It has a rapid attack, but causes less damage than the ax and drank. Despising a cane using the L1 button, you will receive a chain, almost like in Castlevania. It allows you to control and keep a group of enemies at a distance, but ineffective in close passages: the blow is knocked down if the chain clings to the wall.

Save resources, especially Molotov cocktail

At first, you will regularly find therapeutic drugs, a bottle with a smotov cocktail and a pot of oil, but this freebie will end as soon as you leave the first location. If everything is clear with medicaments, then cocktails and oil you get specifically for the battle with the church monster. Remember: in Bloodborne, a lot of opponents gained wool, including bosses - and all wool burns perfectly.

How to kill church monster

The monster (Cleric Beast) is easy to overcome on the bridge, if at this point you did not spend all the Molotov's cocktails. Although it looks like fading, in fact it is a pretty angry creature, and before the throw you need to take into account the animation of the character, throwing the incendiary mixture. It is best to do this when the monster just goes towards the hero.

Church Beast (Clerical Beast)

Please note that when you hit the church monster (R3), you can switch to the enemy's body. This is done not just like this: with a good hit from the gun in the forehead, the monster is cut down - at this moment you need to quickly be near, so that it hurts it on the head of the standard attack (R1).

Supplement from Eugene Filipenko: how to get help for the battle with the church monster

Now You "RE Playing with Power!

If you are experiencing problems with the first boss, you can call for help ... the second boss of this game is the father of Gaskina. To do this, you need to have one insight that in a dream of a hunter get a call bell. You should also talk to the daughter of Gaskina and take a music box with her. After that, return to the lamp in the Central Ynema and go to the left, where you will almost immediately see a pale light, inside which the envoys will advise you to use the column of the call. Perform this action and next to you will arise Gaskina, who will greatly facilitate the fight with the church monster.

Explore the world carefully

Bloodborne is a kind of metroidvania. The crowns and its surroundings are formally open for unlimited hiking adventures, but on the fact the whole city is one big level with corridors, rooms, tasks and squares. There are many roads between these locations - both the most obvious and hidden. Explore the city to open more convenient routes from lamps to various purposes. For example, the gate in the central ynema, to the left of the lamp, can be discovered if on an area with a fountain (where the giant is broken at the door) go left and split all the boxes. After the battle with dogs and a couple of giants, send to the left and up the stairs. And on the right you will find an elevator that will take you to Gaskina - to launch it, however, you can only from above.

How to kill my father's father

The fierce washed of the Gaskaya (Father Gascoigne) is difficult to win, but there are several loopholes. First, you need a casket. It can be obtained from the girl who complains that her parents disappeared. If you go from the first lamp, in the central ynema, to the right, through the area with a crucified shreding versolph and a fountain, near which a large guy with a brick break, then next, after the first lift to the staircase you need to turn left. If you have already opened the metal gate from the back, then to the left of them you will see the window in which the light burns. Talk to the tenant, get a casket and a small task.

The box must be installed in a quick slot (button "Square"). When Gaska will hold an unsuccessful strike series, use this and open the casket. The sounding melody will introduce a boss into a stupor, which will give you a few seconds for decisive actions.

On the second iteration of the enemy the casket is practically not valid: the Gaska-waswolf grabs his head in about one case out of ten. But on the hairy creature perfectly acting Molotov's cocktails!

Addition from Alexey Chelvan: how to get a flamethrower

After the murder of Gaskoman and communicating with the old woman in the Cathedral district (which suggests everyone who decent) needs to return to the lantern in Central Ynema, go a little straight and talk to a stranger, which is outside the window with a red lantern. He will say that it is not necessary to save him, but in gratitude will give a flamethrower. It is necessary to approach a stranger in the complete set of a Yarnam hunter.

Attention! Below you are expected abundant spoilers. Of course, we will not allow themselves to reveal the details of the mysterious plot of Bloodborne. However, if you like surprises, we recommend that you contact this guide after a collision with difficulties, and not before.

Where to take a woman from Central Yne

If you go from the lamp in the central yrenam to the left, then roll in front of the elevator to the right, go there, where the dogs shave in the cells, and then go through the bridge, to the left of the entrance to the dungeon you will find NPC with which you can talk through a locked door. Focus on the window, the red light is visible from afar. Overly grumbling granny on the other side of the door is not very friendly, but she asks for her new shelter, and she needs to help.

COB is based on video Youtube Vaatividya user.

Almost immediately after the murder of the Gaskaya's father, you will reach the Cathedral District and find yourself in the chapel of the idon (Oeden Chapel). Not far from the lamp, right indoors, the old woman is sitting in red rag. Talk to her, and she will ask to report "to everyone who is worthy" about the chapel as a shelter - let them, they say, come and saved here from the undead, how many they fit. Return to your grandmother in Central Ynema and tell her about the chapel. The next time you will find it sitting on the chair there.

Read and listen to what you are told

The history of Bloodborne is covered with a mystery, and you can figure out the plot only paying attention to the little things. Read the descriptions of objects in the inventory and the store, listen to the conversations of dolls, German and especially survivors that swear on the hunter through locked doors and windows. Sooner or later, these grains of information will be shared together.

How to kill Vicaria Amelia

Giant Amelia Wolf (Vicar Amelia) at the very top of the Cathedral District attacks near, widely swinging the paws, and from afar, jumping towards the hunter. It is not difficult to kill it - even easier than a church monster, although there are two tricks.

Firstly, when Amelia's health starts to strive for zero, and the hunter will be seductive close to victory, the Wolf shakes regenerate. She rises in a pose of praying and very rapidly restores a significant part of what you saved her last few minutes. Strokes do not stop regeneration, so you will need a flask with the "Magno cleansing". On the way to the boss, you probably found several such flasks, so there should be no problems with them. Another thing is that no one will warn you in advance about the amazing features of Amelia you.

Secondly, the fire will help you again. Make sure you have not spent the whole "fire paper", which makes the hunting blade to burn and damage flames. Molotov's cocktails and even a torch - everything burns in business.

did not you find what you were looking for? See and parts of the Bloodborne manual.

Blood is all about Boy. Make sure you get maximum return From him.

Blood Guide: combat Basics and advanced tricks

Bloodborne offers pretty simple controls, but the struggle can be very complex. The enemies hit greatly, and you are very cool.

Of course, the trick is not to get. While previous games souls contributed to the combination of evasion and protection of the shield, Bloodborne is all about getting first of all by opening the holes. Dodge and Attack - your best friends here; Leave the sword and board at home.

Common fighting and secret action

The main elements of the attack management:


As in the past games Souls, R3 (click right analog stick) - your best friend. He centers the camera, which is convenient, but if there are enemies nearby, it is aimed at the closest, even if you still do not see it yourself. Blocking is important because manual control of the camera during the battle can be quite complicated - but may be preferable if you find yourself against the group.

R1 - your main attack. R2, more swipe, it is best to leave when you have a handle on things; It is a bit slower, and with them it can be more difficult to contact.

If you inflicted damage, try to hit the enemy; Return The system will allow you to restore part of lost health if you are quite vengeful. However, keep in mind that you can leave yourself open to apply more damage.

It is important to note that pressing L1 will switch between two forms of your main melee weapon, which will change your timeout attacks R1 and R2 and damage. This conversion in itself is an attack and must be chained to a combo at any point.

Backstabbing is a bit more complicated than in Souls games. To execute hit you need to hit the enemy from behind with charged attack(Hold down the R2 key). When they are collapsed, again apply R1 with very high power. Visceral attack Rear, which causes critical damage.

Firearms are activated using L2. If you ended ammunition, you can click on D-Pad to donate health to get a little. This may lead to the fact that your indicator will exceed 20.

Firearms are powerful, but they are not dealers of damage; Use them to shake your enemies. If you shoot an enemy when it is wound on the attack, it will be stunned, and you can use R1 to enter attack Visceral Front. This method is called Counter Shot. And uses less endurance than evasion and blow.

There are two more small methods that you will not tell you. First - attack on the jump . It is difficult to do: you need to push forward on the left analog panel at the same time when you click R2 (strong attack). This jumping attack is not particularly hidden, but it can be useful for unexpected enemies and breaks off shields.

Secondly, evasion and evasion are considered part of a combo, so you can associate them together. Try ride to the enemy and pressing R1 or L1; You will make a unique attack. Depending on the weapon that you use, it can provide some interesting options, for example, dive under the swings to attack the enemy low. You can also do it with the help of Backrols and SideSteps.

There are several ways to avoid. Only touch the circle will lead to the fact that you will return back. Pressing the circle when the left analog handle is pressed, will lead you in this direction.

If you are blocked by the enemy, and at the same time press "Circle" and analog joystick left or right, you will be exaggerated quickly bypass spell, not a roll. Terms are a bit complex, so practice some enemies of low levels to nourish them. Depending on what you encounter, it can protect you much more efficiently than a roll, and again returns you to action for a counterattack.

Remember that Bloodborne is all about aggression and crime; Use your trick and throw to get closer to your opponents, as well as from them.

Another couple of unforeseen moves associated with relief and falls:

  • On the stairs if you click R1, you will break through, and if you click R2, you will hit it. Humanoid enemies will sometimes follow you up and down the stairs, so have it in mind.
  • If you get to the enemy, you can click R2 to make a powerful attack. Falling on enemies will damage them at all.

Tactics for the crowd and hard opponents

You can simultaneously carry weapons with two weapons and two firearms; Switch between them using D-Pad to the left and right. It depends on you how you want to combine them at any time.

Each weapon and each form has different combinations; Try them to know what you need. It makes no sense to wave horizontally over the heads of small enemies, isn't it?

Stealth can really help you. Many enemies, especially large groups of Hychenchmen, have a very limited area. Enemies will attack you in a larger range if you run or roll up; Walking can bring you closer.

When a group of enemies leave you, run until one or two turns and run on you, and then back to others. Rinse and repeat. You can also use a pebble for an aggro of a certain enemy or at a high distance of a long-range firearm, such as a hunter pistol. Correctly aimed and executable, both will make one enemy move away from the pack to you, even if they all turn to noise.

One excellent advanced method is not to use blocking in group battles, but instead, focus your attacks manually. It may be harder to hit enemies, but with manual camera control and the ability to immediately change the direction can be a rescue. Think about it as a shooter twin, where your hunter is a ship. Watch your ship and move it between the projectiles, then attack during discoveries.

If you ended with Quicksilver bullets, you can press D-Pad to sacrifice health and get five points - it also works if you have a lot, and you will get an extra reserve of five points at the maximum of your maximum. Best of all, if you are then rush and hand-to-hand enemy, you can restore this health immediately.

Speaking about regained, it continues for a few moments after the enemy will die; While the animation continues (i.e., before their Ragdoll), you can continue to chop to get more health.

You can use objects in the middle of battle, but we wonder the animation lengths; You will briefly vulnerable. Nevertheless, you expect to be healing on regular, including in battle. If you encounter an enemy that can heal (hunters, the invasion of PvP), try shooting them when they start animation.

Now two related councils: if the enemy grabbed you, you can alternately press L1 and R1 in a quick sequence to quickly shake. If you are knocked down from (where you are you can Get damage, you can roll to recover much faster than constant animation.

Finally, here are some of them take home messages: best defense - Good violation. You do not need to take everything you see. Groups of enemies should always be fragmented before proceeding, where possible. Good luck, hunter.

As the news about the game is not yet thick, I decided to write general information On the game. It will be completed.

Management, and all associated with a combat system.

To begin with regard to management:

It has not changed much, with the exception of several parts, and it may be changed to the release or can be rearranged

buttons, but so far it is like this:

L1 - Changing the type of weapons in the left hand (which is funny, if you change it during the strike, it may turn out a new combo blow, a bright example: when using a sword weapon + hammer (Kirkhammer), you first beat the hammer, then switch to the sword and character Already hits the hammer handle, holding his handle in the other hand (sword) and after again inserts it into the hammer and does a particularly strong blow. This example can be seen in the TGS trailer game.

L2 - shot of a weapon in the left hand, acts like a parry (at the moment when the enemy caresses need to shoot, acts both on ordinary mobs and bosses.)

R1 - ordinary shock weapon in the right hand

R2 - reinforced shock weapon in the right hand. If you start R2 and L2, then it turns out an even stronger blow and on this I want to stop in more detail. As many people know, in Bloodborne, they removed the opportunity to do a bacstheb (reinforced strike) just going to the enemy from behind and pressing on R1, however, the bacstheb did not remove, but simply changed: To do the back, you need to start coming up in the back and apply an over-reinforced strike (clamp L2 and R2) and then the enemy will fall on your knees, and you can do a particularly strong attack.

Clicking "Forward" and R2, you perform an attack in the jump.

I want to say a few words about Pinka. I could not do it, but in the official gameplay video I saw how the player did it, thereby breaking through the shield of the enemy.

Blow down, up during the ladder stays left, only if you spend the whole string, you will fall.

On the cross, as usual, switching between objects, weapons in the right, left hand, and so on.

The triangle is no longer responsible for the fact that you take a weapon in two hands, now it is responsible for one single function:

Using the Blood Vial is an item to which the player restores its health, surprisingly is very quickly used.

It will not be possible to restore, just get from opponents or just with a dropow.. Coming the analogue of grass from Demon "s souls.

Square is responsible for using items.

Circle for rods, accelerated running, descent, raising by stairs and jump (you need to start a circle after that let it go and press again). The acts are not available if you have born the sight on the opponent, there will be evasion (bounce) instead.

The cross is still responsible for interaction with the environment (open the door, pull the lever, pick a thing).

The right side of the touchpad is responsible for two functions: when you click on the left side, the gestures menu (5 pieces) opens.

1-point forward, 2-hunting bow, 3-character shows something left hand, 4-joy, 5-too pavinous to write something, it is necessary to see. Video on gestures you can find in Bloodborne video recordings from the author Daratarkor.

Left for messages, as well as a multiplayer. There will be two bell tapers, the first is responsible for the call of hunters into its world, the second appropriate for joining other hunters.

Opponents

Their main mass is represented in Alfa as an infected residents of the city of Yarns, who judging by their dialogues:

Cursed Beasts!, Away Away!, ITS ALL YOUR FAULT! They do not understand that they themselves turn into beasts and see these very animals in each, as well as hunters.

A bright example: if you look at the hand of one of the inhabitants, you can see that it takes almost to the ground, rewinding with bandages and covered with coat, looks disgusting.

I also want to note that attention to the details increased. Now, when the enemy falls, for example, the huge executioner with an ax, not only his land carcass, but also an ax.

So far everything. I hope at least someone will be interested in reading it \u003d)

Examples of parry and bacstuba I floated in the video.